Are all noticeable physic solved in Sonic the Hedgehog 4 Episode II ?
>> Monday, 18 June 2012
Are all noticeable physic solved in Sonic the Hedgehog 4 Episode II ?
as I played the previous version of this game and there were no issues with it and I was really exited after the recent release and made a purchase of the latest game. So to add in this topic, In Sonic 4 Episode I I never in fact came across many physic issues in the game, they definitely didn't experience the similar as in the classics, but they didn't experience as game breaking terrible as people make them sound. The lone actual issue I have the physics in Sonic 4 Episode I is when Sonic runs up a slope along with you hold Down to make him stay on that spot on the wall similar to Spider-man or somewhat like that , but if you don't tend to hold Down Sonic will run backwards downward the hill naturally. If they are able to have a fix over that, make enemy bouncing as well as get rid of a few automation , then possibly the noticeable physic concern present in Episode I won't be there in Episode II.
#2
28-03-2012
DevenderD
Member
Join Date: May 2011
Posts: 1,599
Re: Are all noticeable physic solved in Sonic the Hedgehog 4 Episode II ?
When I came across this game, I really didn't observe the physics in Episode 1 until I came here. actually, when I initial ally played it, I considered that it was improved than I had predicted. But in the new gameplay which we saw, the physics for e2 appeared to be fine.
#3
28-03-2012
Daksha90
Member
Join Date: May 2011
Posts: 1,483
Re: Are all noticeable physic solved in Sonic the Hedgehog 4 Episode II ?
in reality the lack of inertia ruined Ep.1 more than what you believe.If you attempt to go through the card bridge in casino street act 2, you will be able to see that without the inertia you are not able to make any adjustment in the jump length as you wish for, so you will die more than a few times since to pass that part you just have to be fortunate, skills are not of any use with those broken physics.Between I noticed a probable issue with the springs in the gameplay video of ep. 2, one of those issues that don't ruin the game entirely, but make the experience a lot worse than what it could be.
#4
28-03-2012
Chakradevroy
Member
Join Date: May 2011
Posts: 1,587
Re: Are all noticeable physic solved in Sonic the Hedgehog 4 Episode II ?
Sonics play in a different way than the 16bit ones. Even Sonic Advance experiences different and no one complains. Episode 1 had flaws for certain but when you understand that all you have to do is hold onward its not that big of a deal. Rayman Origins is a game that I see get a lot of admire...particularly for its physics yet there was a level where if you didn't particularly wall jump the way they wanted you to.the screen by itself killed you and I was not able to progress.
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